来瞧瞧,WPF 炫酷走马灯!
来瞧瞧,WPF 炫酷走马灯!
控件名:SpotLight
作者:WPFDevelopersOrg
原文链接: https://github.com/WPFDevelopersOrg/WPFDevelopers
-
框架使用大于等于
.NET40; -
Visual Studio 2022; -
项目使用 MIT 开源许可协议;
-
用Canvas做容器方便针对文本TextBlock做裁剪Clip动画操作;
-
Canvas内部创建两个TextBlock;
-
第一个做为背景字体设置字体颜色为浅灰
Foreground="#323232",也可以通过依赖属性设置DefaultForeground; -
第二个字体设置会彩虹色当聚光灯走到某个区域后并显示;
-
Duration可设置动画的从左到右的时长,默认3秒;
-
根据字体的实际宽度ActualWidth做动画展示从左到右并循环Forever播放;
1)SpotLight.cs 代码如下;
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Media.Animation;
namespace WPFDevelopers.Controls
{
[TemplatePart(Name = TextBlockBottomTemplateName, Type = typeof(TextBlock))]
[TemplatePart(Name = TextBlockTopTemplateName, Type = typeof(TextBlock))]
[TemplatePart(Name = EllipseGeometryTemplateName, Type = typeof(EllipseGeometry))]
public class SpotLight : Control
{
private const string TextBlockBottomTemplateName = "PART_TextBlockBottom";
private const string TextBlockTopTemplateName = "PART_TextBlockTop";
private const string EllipseGeometryTemplateName = "PART_EllipseGeometry";
public static readonly DependencyProperty TextProperty =
DependencyProperty.Register("Text", typeof(string), typeof(SpotLight),
new PropertyMetadata("WPFDevelopers"));
public static readonly DependencyProperty DefaultForegroundProperty =
DependencyProperty.Register("DefaultForeground", typeof(Brush), typeof(SpotLight),
new PropertyMetadata(new SolidColorBrush((Color)ColorConverter.ConvertFromString("#323232"))));
public static readonly DependencyProperty DurationProperty =
DependencyProperty.Register("Duration", typeof(TimeSpan), typeof(SpotLight),
new PropertyMetadata(TimeSpan.FromSeconds(3)));
private EllipseGeometry _ellipseGeometry;
private TextBlock _textBlockBottom, _textBlockTop;
static SpotLight()
{
DefaultStyleKeyProperty.OverrideMetadata(typeof(SpotLight),
new FrameworkPropertyMetadata(typeof(SpotLight)));
}
public TimeSpan Duration
{
get => (TimeSpan)GetValue(DurationProperty);
set => SetValue(DurationProperty, value);
}
public Brush DefaultForeground
{
get => (Brush)GetValue(DefaultForegroundProperty);
set => SetValue(DefaultForegroundProperty, value);
}
public string Text
{
get => (string)GetValue(TextProperty);
set => SetValue(TextProperty, value);
}
public override void OnApplyTemplate()
{
base.OnApplyTemplate();
_textBlockBottom = GetTemplateChild(TextBlockBottomTemplateName) as TextBlock;
_textBlockTop = GetTemplateChild(TextBlockTopTemplateName) as TextBlock;
_ellipseGeometry = GetTemplateChild(EllipseGeometryTemplateName) as EllipseGeometry;
var center = new Point(FontSize / 2, FontSize / 2);
_ellipseGeometry.RadiusX = FontSize;
_ellipseGeometry.RadiusY = FontSize;
_ellipseGeometry.Center = center;
if (_textBlockBottom != null && _textBlockTop != null && _ellipseGeometry != null)
_textBlockTop.Loaded += _textBlockTop_Loaded;
}
private void _textBlockTop_Loaded(object sender, RoutedEventArgs e)
{
var doubleAnimation = new DoubleAnimation
{
From = 0,
To = _textBlockTop.ActualWidth,
Duration = Duration
};
Storyboard.SetTarget(doubleAnimation, _textBlockTop);
Storyboard.SetTargetProperty(doubleAnimation,
new PropertyPath("(UIElement.Clip).(EllipseGeometry.Transform).(TranslateTransform.X)"));
var storyboard = new Storyboard
{
RepeatBehavior = RepeatBehavior.Forever,
AutoReverse = true
};
storyboard.Children.Add(doubleAnimation);
storyboard.Begin();
}
}
}
2)SpotLight.xaml 代码如下;
3)SpotLightExample.xaml代码如下如何使用;

SpotLight.cs|Github
SpotLight.cs|码云
SpotLight.xaml|Github
SpotLight.xaml|码云