// ==UserScript==
// @name New Userscript
// @namespace http://tampermonkey.net/
// @version 0.1
// @description try to take over the world!
// @author You
// @match *bilibili*
// @include *bilibili*
// @require https://cdn.bootcss.com/jquery/1.12.4/jquery.min.js
// @grant GM.getValue
// @grant GM.setValue
// @grant GM.listValues
// @grant GM.deleteValue
// @grant GM.openInTab
// @grant GM.registerMenuCommand
// @grant GM_unregisterMenuCommand
// @grant GM_addStyle
// @run-at document-idle
// @grant unsafeWindow
// ==/UserScript==
function sleep(time) {
console.log(`sleep被调用`,time)
return new Promise((resolve) => setTimeout(resolve, time));
}
(function() {
'use strict';
GM_addStyle(' .h-ol {position: absolute;top: 100px;left: 10px;z-index:9999 }');
let apiList = ''
;
$(document.body).append(apiList);
$('.h-ol').append(`
`);
$('.h-ol').append(`
`);
window.onload =
function () {
//方法内容
let mymap =
[];
function fds(node) {
if (node.nodeType === 1
) {
// node.id = "id" + map_num.toLocaleString(); //给节点设置ID
if (! mymap.includes(node.nodeName.toLocaleString(),0
) ) {
mymap.push(node.nodeName.toLocaleString())
}
}
//获取该元素节点的所有子节点
var children =
node.childNodes;
for (
var i = 0; i < children.length; i++
) {
//递归调用
fds(children[i]);
}
}
fds(document)
// 用法
sleep(2500).then(() =>
{
// 这里写sleep之后需要去做的事情
console.log(mymap)
for (let j = 0; j < mymap.length; j++
) {
//递归调用
if(mymap[j].indexOf('VIDEO',0)!=-1
){
console.log(`by_wsh看这里 myv=document.getElementsByTagName("`+mymap[j]+`"
)`)
let myv_0=
mymap[j]
console.log(myv_0)
// myv_0=document.getElementsByTagName(mymap[j])[0]
document.getElementById("myrate000").addEventListener("click",
function(){
console.log(`触发按钮事件`)
let speed0=parseFloat(document.getElementById("myratevalid"
).value);
document.getElementsByTagName(myv_0)[0].playbackRate=
speed0
});
}
}
})
var e
var box = document.getElementById("my_wsh");
//获取元素
var x, y;
//鼠标相对与div左边,上边的偏移
var isDrop =
false;
//移动状态的判断鼠标按下才能移动
box.onmousedown =
function (e) {
e = e || window.event;
//要用event这个对象来获取鼠标的位置
x = e.clientX -
box.offsetLeft;
y = e.clientY -
box.offsetTop;
isDrop =
true;
//设为true表示可以移动
}
document.onmousemove =
function (e) {
//是否为可移动状态
if (isDrop) {
e = e ||
window.event;
var moveX = e.clientX - x;
//得到距离左边移动距离
var moveY = e.clientY - y;
//得到距离上边移动距离
//可移动最大距离
var maxX = document.documentElement.clientWidth -
box.offsetWidth;
var maxY = document.documentElement.clientHeight -
box.offsetHeight;
//范围限定 当移动的距离最小时取最大 移动的距离最大时取最小
//范围限定方法一
/*if(moveX < 0) {
moveX = 0
} else if(moveX > maxX) {
moveX = maxX;
}
if(moveY < 0) {
moveY = 0;
} else if(moveY > maxY) {
moveY = maxY;
} */
//范围限定方法二
moveX = Math.min(maxX, Math.max(0
, moveX));
moveY = Math.min(maxY, Math.max(0
, moveY));
box.style.left = moveX + "px"
;
box.style.top = moveY + "px"
;
} else {
return;
}
}
document.onmouseup =
function () {
isDrop =
false;
//设置为false不可移动
}
}
})();