C# 图片压缩
////// 压缩图片至200 Kb以下,最小可压到30KB /// /// 图片 /// 图片格式 /// 压缩后大小 /// 原始大小 /// 压缩后的图片 public Image ZipImage(Image img, ImageFormat format, long targetLen, long srcLen = 0) { //设置大小偏差幅度 10kb const long nearlyLen = 10240; //内存流 如果参数中原图大小没有传递 则使用内存流读取 var ms = new MemoryStream(); if (0 == srcLen) { img.Save(ms, format); srcLen = ms.Length; } //单位 由Kb转为byte 若目标大小高于原图大小,则满足条件退出 targetLen *= 1024; if (targetLen > srcLen) { ms.SetLength(0); ms.Position = 0; img.Save(ms, format); img = Image.FromStream(ms); return img; } //获取目标大小最低值 var exitLen = targetLen - nearlyLen; //初始化质量压缩参数 图像 内存流等 var quality = (long)Math.Floor(100.00 * targetLen / srcLen); var parms = new EncoderParameters(1); //获取编码器信息 ImageCodecInfo formatInfo = null; var encoders = ImageCodecInfo.GetImageEncoders(); foreach (ImageCodecInfo icf in encoders) { if (icf.FormatID == format.Guid) { formatInfo = icf; break; } } //使用二分法进行查找 最接近的质量参数 long startQuality = quality; long endQuality = 100; quality = (startQuality + endQuality) / 2; while (true) { //设置质量 parms.Param[0] = new EncoderParameter(System.Drawing.Imaging.Encoder.Quality, quality); //清空内存流 然后保存图片 ms.SetLength(0); ms.Position = 0; img.Save(ms, formatInfo, parms); //若压缩后大小低于目标大小,则满足条件退出 if (ms.Length >= exitLen && ms.Length <= targetLen) { break; } else if (startQuality >= endQuality) //区间相等无需再次计算 { break; } else if (ms.Length < exitLen) //压缩过小,起始质量右移 { startQuality = quality; } else //压缩过大 终止质量左移 { endQuality = quality; } //重新设置质量参数 如果计算出来的质量没有发生变化,则终止查找。这样是为了避免重复计算情况{start:16,end:18} 和 {start:16,endQuality:17} var newQuality = (startQuality + endQuality) / 2; if (newQuality == quality) { break; } quality = newQuality; //Console.WriteLine("start:{0} end:{1} current:{2}", startQuality, endQuality, quality); } img = Image.FromStream(ms); return img; } /// ///获取图片格式 /// /// 图片 /// 默认返回JPEG public ImageFormat GetImageFormat(Image img) { if (img.RawFormat.Equals(ImageFormat.Jpeg)) { return ImageFormat.Jpeg; } if (img.RawFormat.Equals(ImageFormat.Gif)) { return ImageFormat.Gif; } if (img.RawFormat.Equals(ImageFormat.Png)) { return ImageFormat.Png; } if (img.RawFormat.Equals(ImageFormat.Bmp)) { return ImageFormat.Bmp; } return ImageFormat.Jpeg;//根据实际情况选择返回指定格式还是null }
绝对路径直接压缩 (调用几次就有问题)
////// 生成缩略图 /// /// 源图路径(物理路径) /// 缩略图路径(物理路径) /// 缩略图宽度 /// 缩略图高度 /// 生成缩略图的方式 public static bool MakeThumbnail(string originalImagePath, string thumbnailPath, int width, int height, string mode= "HW") { bool f = false; Image originalImage = Image.FromFile(originalImagePath); int towidth = width; int toheight = height; int x = 0; int y = 0; int ow = originalImage.Width; int oh = originalImage.Height; switch (mode) { case "HW"://指定高宽缩放(可能变形) break; case "W"://指定宽,高按比例 toheight = originalImage.Height * width / originalImage.Width; break; case "H"://指定高,宽按比例 towidth = originalImage.Width * height / originalImage.Height; break; case "Cut"://指定高宽裁减(不变形) if ((double)originalImage.Width / (double)originalImage.Height > (double)towidth / (double)toheight) { oh = originalImage.Height; ow = originalImage.Height * towidth / toheight; y = 0; x = (originalImage.Width - ow) / 2; } else { ow = originalImage.Width; oh = originalImage.Width * height / towidth; x = 0; y = (originalImage.Height - oh) / 2; } break; default: break; } //新建一个bmp图片 Image bitmap = new System.Drawing.Bitmap(towidth, toheight); //新建一个画板 Graphics g = System.Drawing.Graphics.FromImage(bitmap); //设置高质量插值法 g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.High; //设置高质量,低速度呈现平滑程度 g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality; //清空画布并以透明背景色填充 g.Clear(Color.White); //在指定位置并且按指定大小绘制原图片的指定部分 g.DrawImage(originalImage, new Rectangle(0, 0, towidth, toheight), new Rectangle(x, y, ow, oh), GraphicsUnit.Pixel); try { //以jpg格式保存缩略图 bitmap.Save(thumbnailPath, System.Drawing.Imaging.ImageFormat.Jpeg); f = true; } catch (System.Exception e) { f = false; } finally { originalImage.Dispose(); bitmap.Dispose(); g.Dispose(); File.Delete(originalImagePath); } return f; }
引用:https://blog.csdn.net/weixin_42953003/article/details/119751529