GIS简单计算Helper类


using System;
using ESRI.ArcGIS.Client.Geometry;

namespace GISProject.Extensions
{
    /// 
    /// Extension methods for geodesic calculations.
    /// 
    public static class Geodesic
    {
        private const double EarthRadius = 6378.137; //kilometers. Change to miles to return all values in miles instead

        /// 
        /// Gets the distance between two points in Kilometers.
        /// 
        /// The start point.
        /// The end point.
        /// 
        public static double GetSphericalDistance(this MapPoint start, MapPoint end)
        {
            double lon1 = start.X / 180 * Math.PI;
            double lon2 = end.X / 180 * Math.PI;
            double lat1 = start.Y / 180 * Math.PI;
            double lat2 = end.Y / 180 * Math.PI;
            return 2 * Math.Asin(Math.Sqrt(Math.Pow((Math.Sin((lat1 - lat2) / 2)), 2) +
             Math.Cos(lat1) * Math.Cos(lat2) * Math.Pow(Math.Sin((lon1 - lon2) / 2), 2))) * EarthRadius;
        }
        /// 
        /// Returns a polygon with a constant distance from the center point measured on the sphere.
        /// 
        /// The center.
        /// Radius in kilometers.
        /// 
        public static Polygon GetRadiusAsPolygon(this MapPoint center, double distKM)
        {
            Polyline line = GetRadius(center, distKM);
            Polygon poly = new Polygon();

            if (line.Paths.Count > 1)
            {
                PointCollection ring = line.Paths[0];
                MapPoint last = ring[ring.Count - 1];
                for (int i = 1; i < line.Paths.Count; i++)
                {
                    PointCollection pnts = line.Paths[i];
                    ring.Add(new MapPoint(180 * Math.Sign(last.X), 90 * Math.Sign(center.Y)));
                    last = pnts[0];
                    ring.Add(new MapPoint(180 * Math.Sign(last.X), 90 * Math.Sign(center.Y)));
                    foreach (MapPoint p in pnts)
                        ring.Add(p);
                    last = pnts[pnts.Count - 1];
                }
                poly.Rings.Add(ring);
                //pnts.Add(first);
            }
            else
            {
                poly.Rings.Add(line.Paths[0]);
            }
            if (distKM > EarthRadius * Math.PI / 2 && line.Paths.Count != 2)
            {
                PointCollection pnts = new PointCollection();
                pnts.Add(new MapPoint(-180, -90));
                pnts.Add(new MapPoint(180, -90));
                pnts.Add(new MapPoint(180, 90));
                pnts.Add(new MapPoint(-180, 90));
                pnts.Add(new MapPoint(-180, -90));
                poly.Rings.Add(pnts); //Exterior
            }
            return poly;
        }
        /// 
        /// Returns a polyline with a constant distance from the center point measured on the sphere.
        /// 
        /// The center.
        /// Radius in kilometers.
        // 
        public static Polyline GetRadius(this MapPoint center, double distKM)
        {
            Polyline line = new Polyline();
            PointCollection pnts = new PointCollection();
            line.Paths.Add(pnts);
            for (int i = 0; i < 360; i++)
            {
                //double angle = i / 180.0 * Math.PI;
                MapPoint p = GetPointFromHeading(center, distKM, i);
                if (pnts.Count > 0)
                {
                    MapPoint lastPoint = pnts[pnts.Count - 1];
                    int sign = Math.Sign(p.X);
                    if (Math.Abs(p.X - lastPoint.X) > 180)
                    {   //We crossed the date line
                        double lat = LatitudeAtLongitude(lastPoint, p, sign * -180);
                        pnts.Add(new MapPoint(sign * -180, lat));
                        pnts = new PointCollection();
                        line.Paths.Add(pnts);
                        pnts.Add(new MapPoint(sign * 180, lat));
                    }
                }
                pnts.Add(p);
            }
            pnts.Add(line.Paths[0][0]);
            return line;
        }


        /// 
        /// Gets the shortest path line between two points. THe line will be following the great
        /// circle described by the two points.
        /// 
        /// The start point.
        /// The end point.
        /// 
        public static Polyline GetGeodesicLine(this MapPoint start, MapPoint end)
        {
            Polyline line = new Polyline();
            if (Math.Abs(end.X - start.X) <= 180) // Doesn't cross dateline
            {
                PointCollection pnts = GetGeodesicPoints(start, end);
                line.Paths.Add(pnts);
            }
            else
            {
                double lon1 = start.X / 180 * Math.PI;
                double lon2 = end.X / 180 * Math.PI;
                double lat1 = start.Y / 180 * Math.PI;
                double lat2 = end.Y / 180 * Math.PI;
                double latA = LatitudeAtLongitude(lat1, lon1, lat2, lon2, Math.PI) / Math.PI * 180;
                //double latB = LatitudeAtLongitude(lat1, lon1, lat2, lon2, -180) / Math.PI * 180;

                line.Paths.Add(GetGeodesicPoints(start, new MapPoint(start.X < 0 ? -180 : 180, latA)));
                line.Paths.Add(GetGeodesicPoints(new MapPoint(start.X < 0 ? 180 : -180, latA), end));
            }
            return line;

        }

        private static PointCollection GetGeodesicPoints(MapPoint start, MapPoint end)
        {
            double lon1 = start.X / 180 * Math.PI;
            double lon2 = end.X / 180 * Math.PI;
            double lat1 = start.Y / 180 * Math.PI;
            double lat2 = end.Y / 180 * Math.PI;
            double dX = end.X - start.X;
            int points = (int)Math.Floor(Math.Abs(dX));
            dX = lon2 - lon1;
            PointCollection pnts = new PointCollection();
            pnts.Add(start);
            for (int i = 1; i < points; i++)
            {
                double lon = lon1 + dX / points * i;
                double lat = LatitudeAtLongitude(lat1, lon1, lat2, lon2, lon);
                pnts.Add(new MapPoint(lon / Math.PI * 180, lat / Math.PI * 180));
            }
            pnts.Add(end);
            return pnts;
        }

        /// 
        /// Gets the latitude at a specific longitude for a great circle defined by p1 and p2.
        /// 
        /// The p1.
        /// The p2.
        /// The longitude in degrees.
        /// 
        private static double LatitudeAtLongitude(MapPoint p1, MapPoint p2, double lon)
        {
            double lon1 = p1.X / 180 * Math.PI;
            double lon2 = p2.X / 180 * Math.PI;
            double lat1 = p1.Y / 180 * Math.PI;
            double lat2 = p2.Y / 180 * Math.PI;
            lon = lon / 180 * Math.PI;
            return LatitudeAtLongitude(lat1, lon1, lat2, lon2, lon) / Math.PI * 180;
        }

        /// 
        /// Gets the latitude at a specific longitude for a great circle defined by lat1,lon1 and lat2,lon2.
        /// 
        /// The start latitude in radians.
        /// The start longitude in radians.
        /// The end latitude in radians.
        /// The end longitude in radians.
        /// The longitude in radians for where the latitude is.
        /// 
        private static double LatitudeAtLongitude(double lat1, double lon1, double lat2, double lon2, double lon)
        {
            return Math.Atan((Math.Sin(lat1) * Math.Cos(lat2) * Math.Sin(lon - lon2)
     - Math.Sin(lat2) * Math.Cos(lat1) * Math.Sin(lon - lon1)) / (Math.Cos(lat1) * Math.Cos(lat2) * Math.Sin(lon1 - lon2)));
        }
        /// 
        /// Gets the true bearing at a distance from the start point towards the new point.
        /// 
        /// The start point.
        /// The point to get the bearing towards.
        /// The distance in kilometers travelled between start and end.
        /// 
        public static double GetTrueBearing(MapPoint start, MapPoint end, double distanceKM)
        {
            double d = distanceKM / EarthRadius; //Angular distance in radians
            double lon1 = start.X / 180 * Math.PI;
            double lat1 = start.Y / 180 * Math.PI;
            double lon2 = end.X / 180 * Math.PI;
            double lat2 = end.Y / 180 * Math.PI;
            double tc1;
            if (Math.Sin(lon2 - lon1) < 0)
                tc1 = Math.Acos((Math.Sin(lat2) - Math.Sin(lat1) * Math.Cos(d)) / (Math.Sin(d) * Math.Cos(lat1)));
            else
                tc1 = 2 * Math.PI - Math.Acos((Math.Sin(lat2) - Math.Sin(lat1) * Math.Cos(d)) / (Math.Sin(d) * Math.Cos(lat1)));
            return tc1 / Math.PI * 180;
        }

        /// 
        /// Gets the point based on a start point, a heading and a distance.
        /// 
        /// The start.
        /// The distance KM.
        /// The heading.
        /// 
        public static MapPoint GetPointFromHeading(MapPoint start, double distanceKM, double heading)
        {
            double brng = heading / 180 * Math.PI;
            double lon1 = start.X / 180 * Math.PI;
            double lat1 = start.Y / 180 * Math.PI;
            double dR = distanceKM / 6378.137; //Angular distance in radians
            double lat2 = Math.Asin(Math.Sin(lat1) * Math.Cos(dR) + Math.Cos(lat1) * Math.Sin(dR) * Math.Cos(brng));
            double lon2 = lon1 + Math.Atan2(Math.Sin(brng) * Math.Sin(dR) * Math.Cos(lat1), Math.Cos(dR) - Math.Sin(lat1) * Math.Sin(lat2));
            double lon = lon2 / Math.PI * 180;
            double lat = lat2 / Math.PI * 180;
            while (lon < -180) lon += 360;
            while (lat < -90) lat += 180;
            while (lon > 180) lon -= 360;
            while (lat > 90) lat -= 180;
            return new MapPoint(lon, lat);
        }
    }
}
GIS